Japan Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026

MarketLine
43 Pages - MLINE17929
$350.00

Summary

Leisure Attractions in Japan industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights

- The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and amusement parks and arcades.
- The Japanese leisure attractions sector had total revenues of $1.7 billion in 2021, representing a negative compound annual growth rate (CAGR) of 25.4% between 2016 and 2021.
- The amusement parks and arcades segment was the sector's most lucrative in 2021, with total revenues of $0.9 billion, equivalent to 53.4% of the sector's overall value.
- The rising tourism industry and technologic advancement in Japan are the key drivers for the growth of the Japanese leisure attractions sector.

Scope

- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure attractions market in Japan
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the leisure attractions market in Japan
- Leading company profiles reveal details of key leisure attractions market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Japan leisure attractions market with five year forecasts by both value and volume

Reasons to Buy

- What was the size of the Japan leisure attractions market by value in 2021?
- What will be the size of the Japan leisure attractions market in 2026?
- What factors are affecting the strength of competition in the Japan leisure attractions market?
- How has the market performed over the last five years?
- Who are the top competitors in Japan's leisure attractions market?

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Table of Contents
1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Category segmentation
1.4. Geography segmentation
1.5. Market rivalry
1.6. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Category segmentation
4.2. Geography segmentation
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. Which players have been most successful in the recent past?
7.3. How have players dealt with the impact of the COVID-19 pandemic?
7.4. What are the recent developments for players in the market?
8 Company Profiles
8.1. The Walt Disney Company
8.2. Comcast Corporation
8.3. Seibu Holdings Inc
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine

List of Tables
Table 1: Japan leisure attractions sector value: $ billion, 2016–21
Table 2: Japan leisure attractions sector category segmentation: % share, by value, 2016–2021
Table 3: Japan leisure attractions sector category segmentation: $ billion, 2016-2021
Table 4: Japan leisure attractions sector geography segmentation: $ billion, 2021
Table 5: Japan leisure attractions sector value forecast: $ billion, 2021–26
Table 6: The Walt Disney Company: key facts
Table 7: The Walt Disney Company: Annual Financial Ratios
Table 8: The Walt Disney Company: Key Employees
Table 9: The Walt Disney Company: Key Employees Continued
Table 10: Comcast Corporation: key facts
Table 11: Comcast Corporation: Annual Financial Ratios
Table 12: Comcast Corporation: Key Employees
Table 13: Comcast Corporation: Key Employees Continued
Table 14: Comcast Corporation: Key Employees Continued
Table 15: Comcast Corporation: Key Employees Continued
Table 16: Seibu Holdings Inc: key facts
Table 17: Seibu Holdings Inc: Annual Financial Ratios
Table 18: Seibu Holdings Inc: Key Employees
Table 19: Japan size of population (million), 2017–21
Table 20: Japan gdp (constant 2005 prices, $ billion), 2017–21
Table 21: Japan gdp (current prices, $ billion), 2017–21
Table 22: Japan inflation, 2017–21
Table 23: Japan consumer price index (absolute), 2017–21
Table 24: Japan exchange rate, 2017–21

List of Figures
Figure 1: Japan leisure attractions sector value: $ billion, 2016–21
Figure 2: Japan leisure attractions sector category segmentation: $ billion, 2016-2021
Figure 3: Japan leisure attractions sector geography segmentation: % share, by value, 2021
Figure 4: Japan leisure attractions sector value forecast: $ billion, 2021–26
Figure 5: Forces driving competition in the leisure attractions sector in Japan, 2021
Figure 6: Drivers of buyer power in the leisure attractions sector in Japan, 2021
Figure 7: Drivers of supplier power in the leisure attractions sector in Japan, 2021
Figure 8: Factors influencing the likelihood of new entrants in the leisure attractions sector in Japan, 2021
Figure 9: Factors influencing the threat of substitutes in the leisure attractions sector in Japan, 2021
Figure 10: Drivers of degree of rivalry in the leisure attractions sector in Japan, 2021

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